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Tom Hudson (software developer) : ウィキペディア英語版
Tom Hudson (software developer)
Tom Hudson is an American computer programmer best known for co-creating the 3D modeling and animation package ''3D Studio'' (which became ''3D Studio Max'', then ''Autodesk 3ds Max'') as well as creating its precursor, CAD-3D for the Atari ST.
==History==
From 1982 until 1985, Hudson was a technical editor for the Atari 8-bit computer magazine ANALOG Computing. While at ''ANALOG'', he wrote a number of machine language games printed as type-in listings, including ''Fill 'er Up'' (based on ''Qix''), ''Livewire'' (based on ''Tempest''), and ''Fire Bug''. The last of these was co-written with Kyle Peacock.
In 1984 he wrote a 3D object viewer called ''Solid States'' for the Atari 8-bit line, published in ''ANALOG''. The BASIC program let the user enter a series of 3D points, then a series of lines connecting them, and displayed the result. The objects themselves were created on graph paper.
Hudson left ''ANALOG'' when the Atari ST was introduced in 1985 and developed the paint program DEGAS, published by Batteries Included in 1986. He created an enhanced version, ''DEGAS Elite'', released in 1987.
After DEGAS, Hudson wrote ''CAD-3D'' for the Atari ST, published by Antic Software (run by Gary Yost), which was later renamed ''Cyber Studio''. Hudson abandoned the Atari ST when expected improvements in the hardware did not occur.〔 Working with Yost, Jack Powell, and Dan Silva, "The Yost Group" developed ''3D Studio'' for MS-DOS-based PCs,〔(【引用サイトリンク】url=http://cgpress.org/archives/cgarticles/the_history_of_3d_studio )〕 published in 1990 by Autodesk.

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